Scenes, the environments, backgrounds, and settings your characters inhabit, are the second half of Character & Scene, the Image-module feature. There is no standalone "Scene Generator" product: scene creation is one of the feature's three entries, next to character creation and multi-image compose.
Where Scenes Live
Enter Character & Scene from the Image module inside a Project and pick Create Scene. The three entries are always shown side by side, so choosing scenes is an explicit decision, not something the interface infers from your prompt. From Character & Scene Explore you can also browse and Remix scenes other creators have published.
Designing a Scene
Describe the environment in natural language; add reference images from your device or the account media library if you have a look in mind. Workflow Copilot can help complete the brief (perspective, atmosphere, lighting, weather, time of day, style) without turning any of it into a required form. Like everything in the feature, each generation quotes its fixed price, 1 credit an image, before it runs, and one scene context runs one paid task at a time.
How Scene Work Is Organized
A scene is a named collection of images organized into four categories: core, perspective, atmosphere, and element. Like the character side, the categories serve browsing and selection; there are no folders, series, or user-visible batches underneath. Every image gets a meaningful name, each collection supports up to 10 private tags, and ratio, size, and count changes apply to the next generation rather than retro-editing existing images.
A scene never contains its characters. Cross-domain combinations, your character standing in your scene, run through Multi-Image Compose, which takes named images from either collection (or plain uploads) and produces a new composed result you judge on its own terms.
Writing a Scene Brief
The difference between a bland background and a usable one is specificity, and it costs nothing:
- Setting: indoor or outdoor, and which kind of place exactly
- Lighting: natural, artificial, dramatic, soft, and its direction
- Time: dawn, day, dusk, night, or a season
- Weather and atmosphere: clear, rain, fog, festive, melancholic, epic
- Style: photorealistic, painterly, stylized, or a named look
A short example of the difference. Basic: "a coffee shop". Working: "a cozy artisan coffee shop interior, warm light from Edison bulbs, exposed brick walls with plants, morning light through large windows, photorealistic style". The second one survives contact with a generate button.